

The game remains as one of the only titles in the franchise that hasn’t received a port of any sort outside of its original release. One entry that’s in dire need of some love is 2013’s God of War: Ascension. Considering the PS5’s shiny new features like native 4K resolutions and ray tracing, it wouldn’t be too unthinkable to see a reimagined version of the original God of War games (7 in total across various platforms) making its way to current-gen Sony PlayStation consoles either.
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When asked if it would be developed over 25 years, the creative director was quick to point out that he would like to “figure out how to make these things faster”.Īt the very least, a sequel or remaster of sorts could be expected to be hitting Sony’s newest generation of consoles in the coming years.
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Talking to Kotaku’s Jason Schreier about 2018’s God of War (the latest PlayStation exclusive to get a PC port), Barlog said that he has five more games mapped out (that’s including the upcoming release). The developer has voiced his interest in developing no less than four new God of War games after the upcoming title, but he has also admitted that such a high number would be a tall order for him and his team to achieve. Sony Santa Monica Studio creative director Cory Barlog had some interesting things to say when it came to what awaits the unforgiving world of Kratos beyond the days of God of War Ragnarok. With the upcoming God of War: Ragnarok reportedly serving as the ending to Kratos’ adventures in the realm of Norse gods, fans are already wondering what might be next for the franchise, especially now that we are in the early days of a new generation of consoles (the PlayStation 5). Settling in a new realm, he has left his gods of Olympus years behind him and put away his Blades of Chaos. The renewed focus on nuanced narrative over senseless violence has turned every character in the series into a more refined version of themselves – even Kratos sounds calmer than usual now. The departure from the classic mindless hack-and-slash gameplay that made the previous games ( God of War, God of War II, God of War: Betrayal, God of War: Chains of Olympus, God of War III, God of War: Ghost of Sparta, God of War: Ascension) so popular was a risky move on Santa Monica Studio’s part – but it was a decision that ultimately made the game even better than it ever was. After smashing and bashing pretty much every god and goddess in the Greek pantheon, the ever-irate Kratos set his aim on Norse mythology, and the result was one of the series’ most significant narrative moments thus far. It seems hard to believe, but the conclusion to yet another epic God of War saga is nearly upon us in God of War: Ragnarok.
